Archive for the ‘Collaboration’ Category

iPhone Game Collaboration Experiment

Saturday, May 9th, 2009

Well, if you haven’t already guessed, I’m the Founder and Lead Software Engineer of JSeuss Software (http://iphone.jseuss.com). After the success of some of my recent projects (Pegs in Space for example) and given our game engine has reached a certain level of maturity, it’s time to go that extra yard. 

That’s why I’m trying out something different.  I’ve always liked isometric turn based games (XCom – UFO: Enemy Unknown being the classic) and now I’ve got some resources at my fingertips, I’m getting the team to put together an isometric strategy game made primarily for the iPhone.  But here’s the different part – I don’t want to develop this game in secret until the end.  I think it’s important to show what kind of things go on behind the scenes and to allow players to give feedback early and often.  And I’ll be letting some parts be totally influenced by the fans.

To start it off, a name has to be chosen for the new game.  All submissions welcome. Head over to http://game.jseuss.com/ for more info -it’ll be up soon.  The person who comes up with the winning name will get an App Store Promo Code for Pegs In Space, and also for the new game once it’s released.